What is AlliedGrid?
The Allied Algorithms (#58590) ecosystem is designed to solve one of the most persistent challenges in FIRST LEGO League (FLL): autonomous consistency. This document provides an in-depth technical explanation of the Allied Work workspace and the Allied AutoCorrection logic, illustrating how digital path planning translates into physical robot precision.
Getting Started
From a blank grid to a complete autonomous path in a few minutes.
alliedalgos.org/grid or open alliedgrid.html locally in any modern browser. The tool runs entirely client-side — no installation required.x, y, and h° fields. Enter exact values and press Enter — the canvas updates immediately.h° field at each waypoint sets the robot's facing direction in degrees. A yellow arrow renders on canvas. 0° = right (East), 90° = up (North).0.5× to 4×. Live heading and position update each frame.alliedpath.html with all waypoints embedded. Reopen the file at any time or share it with teammates.Field Reference
(0, 0) sits at the bottom-left corner of the field. X increases rightward, Y increases upward. One cell = one inch.
Simulation Controls
All playback controls activate once two or more waypoints have been placed.
0.5×, 1×, 2×, or 4× to preview fast or precise run timings.(x", y") in real inch coordinates, updated every animation frame.Team Allied Algorithms is a FIRST LEGO League team based in Connecticut. In the 2025–2026 season we placed 1st at the CT State Championship and qualified for the FLL World Championship. AlliedPath was built by our software division to give every team member a precise visual of our autonomous strategy.